var e = require;
var t = module;
cc.Class({
    extends: cc.Component,
    properties: {
        CameraTargetNode: cc.Node,
        MoveControllerNode: cc.Node,
        SitControllerNode: cc.Node
    },
    start: function() {
        CameraManager.Instance.CameraTarget = this.CameraTargetNode;
        CameraManager.Instance.IsSyncTargetHeight = !0;
        LevelManager.Instance.SceneMainAudioSource.stop();
        CameraManager.Instance.FollowOffset = cc.v3(0, 360, 0)
    },
    AFUNC_SitAction: function() {
        ColourBackground.Instance.Show(cc.color(255, 255, 255));
        this.scheduleOnce(function() {
            this.MoveControllerNode.active = !1;
            this.SitControllerNode.active = !0
        },
        1)
    }
})